orgtheory.net

the dalluhn manuscript

A very learned commentary on the first edition of Dungeons and Dragons. For example, where “alignments” come from:

First of all, the paper explores crucial editorial mistakes in the production of the earliest version of original Dungeons & Dragons (OD&D). These are cases where some passages in OD&D are inconsistent with the remainder of the text in a way that hints at what early drafts of OD&D must have looked like. Previously, these have been curiosities to scholars of OD&D. Why does the elemental monster text refer to elemental controlling devices as “medallions, gems, stones or bracelets” instead of the names in the magical item list? Why does the languages passage refer to alignment languages as “divisional” languages? How did the percentage range for the “Ring of Delusion” end up broken? With the Dalluhn Manuscript in hand, we can find answers to all of these questions: each inconsistency points to the content of an earlier draft, a pre-publication system which is preserved in the Dalluhn Manuscript. For “divisional languages,” for example, we learn that “dvision” was the name for “alignment” in Dalluhn.

Required for nerds.

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Written by fabiorojas

April 20, 2013 at 12:04 am

One Response

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  1. This is why I never “mark all as read” in my feed aggregator. Love this post.

    Like

    Emily Kennedy

    May 5, 2013 at 7:25 pm


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