I am a big believer in social science. For example, I believe there is a lot of evidence supporting the view that elite endorsements do predict party nominations, as documented in The Party Decides. So how does one explain Donald Trump’s current popularity?
The answer, I think, is simple. Normally, politicians need party elites because they don’t have the money, name recognition, organization, or media presence to run for office. Trump has all of these:
- A billion dollar fortune he is willing spend from.
- Decades of media presence.
- His own business organization.
- Name recognition from books, tv, and even a board game.
Add to this that Trump is charismatic, then it is easy to see what the issue is. The Party Decides model is mainly about people who need parties for help. If you need a party, and it doesn’t like you, you’ll loose. Trump has his own resources and he’s great at projecting himself on tv. Thus, he has a chance at bucking the system.
This doesn’t mean that he’s a shoe-in. He could easily turn out to be one of the many also-rans in presidential races. But this reasoning does increase my small belief that he could win a state, or run a Ross Perot style campaign and get 10% or 20% of the popular vote. The deeper lesson here is that politicians, relatively speaking, are poor and need parties. That is why most people have to play by the party’s rules. If you have your own bank account, and you’re good on tv, you can write your own rules.
“Dungeons & Dragons is some of the most crazy, deep, deep, deep nerd shit ever invented.”
But beyond all that, the reasons that D&D is still worth playing are the people you play it with. As opposed to online RPGs where players interact through screens or headphones, when you sit down for a game of Dungeons & Dragons you do it with your people. In the same room. With snacks. Without the rest of the bar watching. There’s a story about three witches and a pack mule, which you all not only watched but invented, and then the witch threw a Dorito at you and drank your scotch.
My games are alcohol free, but I digress:
You learn things about your friends during these times, too. Who are these people when the stakes are low and wagers are little and no one is cool? Poker night gives you permission to get into your friends’ wallet; D&D night gives you permission to get into their heads. Sometimes it’s no surprise: Patton Oswalt played a drunken dwarf, Marilyn Manson says he was a dark elf, VICE international atrocity expert Molly Crabappleplayed a thief—but would you have pegged our porn correspondent, Stoya, for a druid with a dog named George? It’s important to know when there are hippies in your house.
The game is meant to reflect the people playing. D&D came out of the mimeographed, amateur-press wargame scene and reached the height of its popularity in the mid-80s, when zines had staples in them, Metallica didn’t suck, and computers had not yet quite eaten the world—and it still carries a heavy debt to the handmade and the DIY. Every rule in the game has been crossed out and rewritten thousands of times by thousands of pencils in thousands of ways by thousands of Brads, Steves, and Marcys for tens of thousands of tables who wanted to do it this way instead of that way, and none of them needed to learn code to do it.
Yes! People coming together and making an absorbing world with each other. Read the whole thing.
PLoS One has a fun article, with good advice like:
5. Work in the Laboratory of a Previous Nobel Prize Winner
Many Prize recipients have benefitted greatly from the inspiration that this approach can bring. Sometimes just working at an institution with a previous Prize winner can be helpful. One prime example is the Medical Research Council (MRC) Laboratory in Cambridge, United Kingdom, where no less than nine staff members have won Nobel Prizes in either Chemistry or Physiology and Medicine, including my own personal hero Fred Sanger, who won the Chemistry Prize twice (1958, 1980), once for inventing protein sequencing and once for pioneering DNA sequencing. In between, he also invented RNA sequencing, but perhaps three Prizes was more than the Nobel Committee could stomach.
6. Even Better Than Rule 5, Try to Work in the Laboratory of a Future Nobel Prize WinnerThis can be very beneficial, especially if you can be a part of the Prize-winning discovery. That has proven to be a very good strategy, but it is not always easy to spot the right mentor, one who will bring you that sort of success and then share the glory with you. The corollary of this strategy is not to work in the laboratory of someone who has already won but whom you think will win again with you on the ticket. This has yet to prove successful based on the previous double recipients named in Rule 5! It is much better to make sure that any big discoveries come from you after you leave the lab and are out on your own.
Check it out.
From the Open Borders website: Deportation of non-violent people is cruel and inhumane. To raise awareness of this immoral policy, we at Open Borders: The Case want a logo or symbol that conveys the message “No More Deportations.” The sponsors of the contest are offering $300 to the person who produces the logo that we think bests communicates this message. Payment will be made via PayPal.
Criteria: We imagine that this will be used on posters, stickers, iron-on patches, or flyers. It should be recognizable in a small version like a sticker or a large version like a banner. The winning entry should clearly be about deportation specifically and not a broader issue, like immigration.
Submission: Anyone in the world may submit an entry as long as it is in good taste and consistent with the message. The contest will run during July and August 2015. Interested persons should join the Open Borders Action Group on Facebook to post an entry, or send it by email to firstname.lastname@example.org. The sponsors reserve the right to delete submissions made in poor taste. Note: the original Open Borders post has a lower prize amount, but donors have increased it.
Wrapping up my guest blogging stint, I thought I’d take a look forward at my new project on deep democracy initiatives in higher education. I didn’t touch on the important role of higher education in the public engagement industry much in DIY Democracy—in part because it felt like a whole other topic, but largely because leaders in deliberation and democracy centers, initiatives, and networks in the academy (including Martin Carcasson, John Gastil, Peter Levine, Nancy Thomas, and Tim Shaffer) are doing so much great research on their own efforts. Since there’s already an Initiative for the Study of Higher Education and Public Life, the lesser-studied elements of the public engagement industry seemed worth exploring first.
But eventually I became convinced that there was an interesting organizational story to tell about these democracy initiatives and the contexts of their emergence. On the one hand, the landscape appears to be populated by lots of local, small, diverse organizational projects—Centers for Civic Life, Public Life, Civic Engagement, Democratic Engagement, etc. at colleges and universities of all sizes and types. But at the same time, deep democracy initiatives are promoted at the national level by higher ed associations, foundations, and the federal government. Here, for example, is video from the White House’s January 2012 “For Democracy’s Future: Education Reclaims Our Civic Mission” Forum.
The discourses of center mission statements and national democracy initiatives regarding what higher ed civic engagement should look like are remarkably similar, recognizable from Nina Eliasoph’s “empowerment projects” and the deliberative democracy initiatives in my own book. For example, see Imagining America’s Undergrad Civic Professionalism Project. By invoking democracy and engagement, these projects seek to produce civic action that is:
accountable to all stakeholders
This demanding list obviously reflects a sensitivity to critiques of the shallow, paternalistic, short-term community service projects of the past—and even to critiques of “service learning” as superficial or inadequately integrated with the curriculum and the community. Civic engagement in this conceptualization goes beyond service to include various kinds of student leadership, activism, democratic participation and social entrepreneurship. In addition, assessment is central to today’s civic engagement in higher education—and even this assessment must be conducted democratically and with community input. Needless to say, accomplishing all of this is a tall order for directors of civic engagement centers.
What is your sense of the organizational interests and anxieties motivating this 21st-century version of civic engagement for millennials and their professors? How do these differ from prior popular missions in the American academy? How similar are these values to those in initiatives for civic engagement in higher ed in other countries? Drawing on Eliasoph’s work on the ways empowerment projects’ values may clash, where do you see room for potential conflict or difficulties in achieving all of these ideals at the same time? For those early risers who can’t get enough of this topic, come to the Political Discourse panel at 8:30AM this Saturday at ASA!